Very little Wings involvement here, so didn't feel posting this in the Gallery would be right..
Also this doubles as a test of sorts, of linking to vids here on the forums (I uploaded this on my FaceBook heh.. embedding here?seems to work nicely)
Diffuse
Anyhow, this bust was a test of "Retopology"?in ZBrush.. make a high-detailed / messy as you want geometry model first, then kinda..?Draw.. the edge-flow of your clean low density mesh on top of it. Worked pretty well to be honest, the implementation was a bit hackish, but over-all I was pretty impressed. Anyhow, got about 1.5 mill worth of polys Displaced and Normal mapped on a sub 800 quad-poly subdivided mesh. Pretty neat-o��
Also this doubles as a test of sorts, of linking to vids here on the forums (I uploaded this on my FaceBook heh.. embedding here?seems to work nicely)
Diffuse
Anyhow, this bust was a test of "Retopology"?in ZBrush.. make a high-detailed / messy as you want geometry model first, then kinda..?Draw.. the edge-flow of your clean low density mesh on top of it. Worked pretty well to be honest, the implementation was a bit hackish, but over-all I was pretty impressed. Anyhow, got about 1.5 mill worth of polys Displaced and Normal mapped on a sub 800 quad-poly subdivided mesh. Pretty neat-o��
