I'd like to make a deep circle into the side of an object for a wheel rim, but I can't figure out how to do such a thing in this program.... anyone
know how to do this?
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Shadowclaw87 |
How do I cut a circle into another shape? |
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(06/21/09 07:42:32) |
I'd like to make a deep circle into the side of an object for a wheel rim, but I can't figure out how to do such a thing in this program.... anyone
know how to do this?
Last Edited By: Shadowclaw87 06/21/09 08:05:58.
Edited 1 time.
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puzzledpaul |
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(06/21/09 12:30:25) Registered |
Lots of ways - here's one
I also suggest you check out Vert | Deform > Inflate (cylindrical) pp http://en.wikibooks.org/wiki/Wings_3D/Tutorials/Box_modeling_a_car_with_all_Quad_topography |
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optigon |
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(06/22/09 11:30:05) |
Edge|Circularise is pretty useful for this kind of thing. It can do semi circles if you drag to 180 degrees starting with an open edge loop selection.
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Shadowclaw87 |
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(06/23/09 19:58:36) |
optigon wrote: Can you give me more information on this? I can't get it to work. It keeps going outward at an angle, when I want it to go up.
Last Edited By: Shadowclaw87
06/23/09 20:18:44.
Edited 1 times.
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puzzledpaul |
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(06/24/09 02:17:18) Registered |
Have you tried using circularise on something simple to test it out / familiarise yourself with its features?
eg Create grid Select the 8 edges around the boundary of a 4 x 2 face selection (ie around 3 sides only, not selecting one of the sides that's 4 edges long) Edge | Circularise > MMB Select any face on the grid to specify plane Select vert in centre of unselected 'edge of 4x2 rectangle' Circ will then return (@100%) a semicircle. Undo Try again by specifying a different centre vert and note the results ... ie how the arc will change shape / included angle. mess around / experiment pp
Last Edited By: puzzledpaul
06/24/09 02:19:46.
Edited 1 times.
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optigon |
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(07/03/09 09:21:41) |
<<Circ will then return (@100%) a semicircle. >>
Actually... Open loops are tabulated as degrees. When using Circularise on an open loop the tabulator starts at zero degree (a straight line) and as you drag, the arc bulges outward according to degrees. So 90 degrees is a 1/4 circle, 180 is a semi circle, and so on. Closed loops automatically return a full circle and the diameter is tabulated as either a percentage (Diametric Factor(I made that up)) or by Absolute Diameter. You can switch between the two using the numeric option keys found in the info line. There are other options too like Flatten. You can also hold down the rmb and drag to shift between the original position of the edges and the circularised result. |
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puzzledpaul |
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(07/04/09 01:37:45) Registered |
<< Actually... >>
... it seems like there could therefore be a case to be made for adding degree readout to mmb option that I was describing - as currently this just gives % readout and defaults to 100% ? pp |
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optigon |
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(07/04/09 12:16:27) |
puzzledpaul wrote:For open loops using mmb.. ok, should have read more closely. My reason for having the adjustment as a percentage is that given that the user chosen Center and the first and last vertex in the open edge loop don't move. So in this case there is only one solution if limiting the solution to a partial circle. To me, it would only make sense to have a degree readout if the center point was allowed to move. But this is already possible if one uses the rmb tool option. |
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