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        <title>Manifoldlab tested with 1.1.4 (Seems OK) </title>
        <link>http://nendowingsmirai.yuku.com/topic/6335/t/Manifoldlab-tested-with-1-1-4-Seems-OK-.html</link>
        <description>
        <![CDATA[ JULY 1, 2009 release.


http://www.manifoldlab.com/wings_manifoldlab/list_zips.pl




Manifoldlab tested with 1.1.4 (Seems OK)

Most should also work on Mac. I know from Scorpius

there is a Voronoi Encrust bug on Mac. Will fix soon.


Here&#39;s the best Wings3D to use with ManifoldLab Plugins.

http://sourceforge.net/projects/wings/files/wings/wings-1.1.4.exe


Won&#39;t work with old versions ...

seems not to work with 1.1.5 yet.


So anyway ... fairly up-to-date, but not leading edge... ]]>
        </description>

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		<pubDate>Wed, 01 Jul 2009 16:00:41 GMT</pubDate>
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		<item>
			<title><![CDATA[ Re: Manifoldlab tested with 1.1.4 (Seems OK)  ]]></title>
			<link>http://nendowingsmirai.yuku.com/reply/39257/t/Manifoldlab-tested-with-1-1-4-Seems-OK-.html#reply-39257</link>
			<description><![CDATA[ I&#39;m still finding BUGS in Manifold in seldom used (I don&#39;t use often)
<br>
things like m x n grid selctor (Patterns), etc.
<br>
<br>
Will take some time to shake them out. Hope to
<br>
fix a few of the worst offenders this week.
<br>
<br>
These bugs arose from a change to the Wings3D CORE
<br>
that is out of my control. I just need to keep up with the
<br>
pace of Wings3D design though.
<br>
<br>
But for this reason ... I may need to start making a more
<br>
serious recommendation... ]]></description>

			<!-- optional elements -->
			<author>feeds@yuku.com (ggaliens)</author>
			<guid isPermaLink="true">http://nendowingsmirai.yuku.com/sreply/39257</guid>
			<pubDate>Mon, 06 Jul 2009 06:19:01 GMT</pubDate>
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		<item>
			<title><![CDATA[ Re: Manifoldlab tested with 1.1.4 (Seems OK)  ]]></title>
			<link>http://nendowingsmirai.yuku.com/reply/39241/t/Manifoldlab-tested-with-1-1-4-Seems-OK-.html#reply-39241</link>
			<description><![CDATA[ Oort ... I just did a late July 4 update that has &quot;Scatter At Selected&quot;
<br>
On the vertex context menu.
<br>
<br>
read the docs.
<br>
<br>
Will maybe help a little with Bubbles. ]]></description>

			<!-- optional elements -->
			<author>feeds@yuku.com (ggaliens)</author>
			<guid isPermaLink="true">http://nendowingsmirai.yuku.com/sreply/39241</guid>
			<pubDate>Sat, 04 Jul 2009 19:27:29 GMT</pubDate>
			<!-- extensions -->

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		<item>
			<title><![CDATA[ Re: Manifoldlab tested with 1.1.4 (Seems OK)  ]]></title>
			<link>http://nendowingsmirai.yuku.com/reply/39232/t/Manifoldlab-tested-with-1-1-4-Seems-OK-.html#reply-39232</link>
			<description><![CDATA[ There is abug with Encrust / Hull stuff.
<br>
<br>
It expects a directory /tmp
<br>
<br>
<br>
which is always available on Mac.
<br>
<br>
But not so much on PC. So just make it.
<br>
<br>
I&#39;ll fix in next release. [Edit: Fixed, Released]. ]]></description>

			<!-- optional elements -->
			<author>feeds@yuku.com (ggaliens)</author>
			<guid isPermaLink="true">http://nendowingsmirai.yuku.com/sreply/39232</guid>
			<pubDate>Sat, 04 Jul 2009 03:52:56 GMT</pubDate>
			<!-- extensions -->

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		<item>
			<title><![CDATA[ Re: Manifoldlab tested with 1.1.4 (Seems OK)  ]]></title>
			<link>http://nendowingsmirai.yuku.com/reply/39231/t/Manifoldlab-tested-with-1-1-4-Seems-OK-.html#reply-39231</link>
			<description><![CDATA[ WOW. Thanks, Ggliens. i didn&#39;t expect that it would be so early. I&#39;m downloading now, would report if find any problem <img src="http://www.ezboard.com/images/emoticons/smile.gif">
<br>
I&#39;m glad about ribbit as well, especially now Wings doesn&#39;t have Open GL Renderer anymore:). ]]></description>

			<!-- optional elements -->
			<author>feeds@yuku.com (deamonpen)</author>
			<guid isPermaLink="true">http://nendowingsmirai.yuku.com/sreply/39231</guid>
			<pubDate>Sat, 04 Jul 2009 03:36:33 GMT</pubDate>
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		<item>
			<title><![CDATA[ Re: Manifoldlab tested with 1.1.4 (Seems OK)  ]]></title>
			<link>http://nendowingsmirai.yuku.com/reply/39212/t/Manifoldlab-tested-with-1-1-4-Seems-OK-.html#reply-39212</link>
			<description><![CDATA[ Yes I did use the scale allowance. I was just thinking it would be nice if one could scale the scattered object both up and down. I was also thinking it would
be neat if one could set a min and max separation between scattered objects.
<br>
<br>
Great to hear you will continue work on ribbit...<img src="http://www.ezboard.com/images/emoticons/smile.gif">
<br>
<br>
Thanks,
<br>
oort
<br> ]]></description>

			<!-- optional elements -->
			<author>feeds@yuku.com (oort)</author>
			<guid isPermaLink="true">http://nendowingsmirai.yuku.com/sreply/39212</guid>
			<pubDate>Fri, 03 Jul 2009 07:33:31 GMT</pubDate>
			<!-- extensions -->

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		<item>
			<title><![CDATA[ Re: Manifoldlab tested with 1.1.4 (Seems OK)  ]]></title>
			<link>http://nendowingsmirai.yuku.com/reply/39210/t/Manifoldlab-tested-with-1-1-4-Seems-OK-.html#reply-39210</link>
			<description><![CDATA[ Oort ... try scatter&#39;s Scale allowance. ]]></description>

			<!-- optional elements -->
			<author>feeds@yuku.com (ggaliens)</author>
			<guid isPermaLink="true">http://nendowingsmirai.yuku.com/sreply/39210</guid>
			<pubDate>Fri, 03 Jul 2009 05:42:08 GMT</pubDate>
			<!-- extensions -->

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		<item>
			<title><![CDATA[ Re: Manifoldlab tested with 1.1.4 (Seems OK)  ]]></title>
			<link>http://nendowingsmirai.yuku.com/reply/39209/t/Manifoldlab-tested-with-1-1-4-Seems-OK-.html#reply-39209</link>
			<description><![CDATA[ <div id="refHTML"></div>I need to re-code, re-add &quot;Scatter At&quot;
<br>
<br>
(at vertex)
<br>
<br>
This should help with bubbles.
<br>
<br>
I can some day detect overlaps as well.
<br>
<br>
Ribbit ... Just temp removed until I can find the compatibility issue that seems breaking wings.
<br>
<br> ]]></description>

			<!-- optional elements -->
			<author>feeds@yuku.com (ggaliens)</author>
			<guid isPermaLink="true">http://nendowingsmirai.yuku.com/sreply/39209</guid>
			<pubDate>Fri, 03 Jul 2009 05:40:50 GMT</pubDate>
			<!-- extensions -->

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		<item>
			<title><![CDATA[ Re: Manifoldlab tested with 1.1.4 (Seems OK)  ]]></title>
			<link>http://nendowingsmirai.yuku.com/reply/39207/t/Manifoldlab-tested-with-1-1-4-Seems-OK-.html#reply-39207</link>
			<description><![CDATA[ Funny you should mention the Scatter plugin... I tried that one out on Wings 1.1.4.1 and it did not crash. I just tried it as a test to see if I could recreate
the glass paperweight with air bubbles (see in my Kerkythea renders thread) using your plugin. I guess &quot;up-to-par&quot; means you are still working on it.
Would it be possible for the new objects to not intersect each other? (I think maybe your were already working on that if I remember right). Also it would be
good if the scale... ]]></description>

			<!-- optional elements -->
			<author>feeds@yuku.com (oort)</author>
			<guid isPermaLink="true">http://nendowingsmirai.yuku.com/sreply/39207</guid>
			<pubDate>Thu, 02 Jul 2009 18:23:54 GMT</pubDate>
			<!-- extensions -->

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		<item>
			<title><![CDATA[ Re: Manifoldlab tested with 1.1.4 (Seems OK)  ]]></title>
			<link>http://nendowingsmirai.yuku.com/reply/39206/t/Manifoldlab-tested-with-1-1-4-Seems-OK-.html#reply-39206</link>
			<description><![CDATA[ I will make sure my Scatter plugin is up-to-par.
<br>
<br>
It functions as an array plugin ... as does my extended version
<br>
of put on.
<br>
<br>
Tell me seriously ... what array CAN&#39;T you make with Put on ???
<br>
<br>
I know you would rather nothave to use a template object to
<br>
do the array ... but that&#39;s not such a bad thing. Not hard either. ]]></description>

			<!-- optional elements -->
			<author>feeds@yuku.com (ggaliens)</author>
			<guid isPermaLink="true">http://nendowingsmirai.yuku.com/sreply/39206</guid>
			<pubDate>Thu, 02 Jul 2009 14:05:17 GMT</pubDate>
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		<item>
			<title><![CDATA[ Re: Manifoldlab tested with 1.1.4 (Seems OK)  ]]></title>
			<link>http://nendowingsmirai.yuku.com/reply/39205/t/Manifoldlab-tested-with-1-1-4-Seems-OK-.html#reply-39205</link>
			<description><![CDATA[ Dankeschön GGAlien!
<br>
GGalien how about an array Plugin? ]]></description>

			<!-- optional elements -->
			<author>feeds@yuku.com (tungeen)</author>
			<guid isPermaLink="true">http://nendowingsmirai.yuku.com/sreply/39205</guid>
			<pubDate>Thu, 02 Jul 2009 13:18:29 GMT</pubDate>
			<!-- extensions -->

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		<item>
			<title><![CDATA[ Re: Manifoldlab tested with 1.1.4 (Seems OK)  ]]></title>
			<link>http://nendowingsmirai.yuku.com/reply/39199/t/Manifoldlab-tested-with-1-1-4-Seems-OK-.html#reply-39199</link>
			<description><![CDATA[ I may be off tomorrow on a RAINY DAY ... and will be available to
<br>
make minor changes as need and continue any bug fixes.
<br>
<br>
Would be cool if I could get some feedback (Tungeen ??? Other long time ManifoldUsers) ]]></description>

			<!-- optional elements -->
			<author>feeds@yuku.com (ggaliens)</author>
			<guid isPermaLink="true">http://nendowingsmirai.yuku.com/sreply/39199</guid>
			<pubDate>Thu, 02 Jul 2009 09:30:09 GMT</pubDate>
			<!-- extensions -->

		</item>
		<item>
			<title><![CDATA[ Re: Manifoldlab tested with 1.1.4 (Seems OK)  ]]></title>
			<link>http://nendowingsmirai.yuku.com/reply/39172/t/Manifoldlab-tested-with-1-1-4-Seems-OK-.html#reply-39172</link>
			<description><![CDATA[ Just re-worked my REPTILE SKIN Process with new manifoldlab.
<br>
<br>
It works as follows ...
<br>
<br>
1) Create a shape like a bloated tetrahedron (tesellate, inflate)
<br>
2) Make sure the shape has at lest a few hundred faces via tesselation.
<br>
3) Enclose a hull around it with say 5000 points.
<br>
4) Hull may be inside the original shape so don&#39;t be fooled.
<br>
4) Toss away original shape and now you have something more organically
<br>
tesselated ... which is the seed from... ]]></description>

			<!-- optional elements -->
			<author>feeds@yuku.com (ggaliens)</author>
			<guid isPermaLink="true">http://nendowingsmirai.yuku.com/sreply/39172</guid>
			<pubDate>Wed, 01 Jul 2009 16:32:30 GMT</pubDate>
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			<title><![CDATA[ Manifoldlab tested with 1.1.4 (Seems OK)  ]]></title>
			<link>http://nendowingsmirai.yuku.com/topic/6335/t/Manifoldlab-tested-with-1-1-4-Seems-OK-.html</link>
			<description><![CDATA[ JULY 1, 2009 release.
<br>
<br>
<a target="_blank" href="http://www.manifoldlab.com/wings_manifoldlab/list_zips.pl">http://www.manifoldlab.com/wings_manifoldlab/list_zips.pl</a>
<br>

<div id="refHTML"></div>
<br>
Manifoldlab tested with 1.1.4 (Seems OK)
<br>
Most should also work on Mac. I know from Scorpius
<br>
there is a Voronoi Encrust bug on Mac. Will fix soon.
<br>
<br>
Here&#39;s the best Wings3D to use with ManifoldLab Plugins.
<br>
<a target="_blank"... ]]></description>

			<!-- optional elements -->
			<author>feeds@yuku.com (ggaliens)</author>
			<guid isPermaLink="true">http://nendowingsmirai.yuku.com/topic/6335</guid>
			<pubDate>Wed, 01 Jul 2009 16:00:41 GMT</pubDate>
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