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        <title>GRIPES and GRUMBLES</title>
        <link>http://nendowingsmirai.yuku.com/forums/3</link>
        <description>
        <![CDATA[  - constructive comments about current Wings implementation. ]]>
        </description>

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		<!-- channel items -->
		<!-- descriptions should be shorter than 500 char to be polite -->
		<!-- html shoud be stripped or escaped -->
		<item>
			<title><![CDATA[ Flatten should support number TAB (for key entry) ]]></title>
			<link>http://nendowingsmirai.yuku.com/topic/6649/t/Flatten-should-support-number-TAB-for-key-entry-.html</link>
			<description><![CDATA[ <div id="refHTML"></div>Flatten should support number TAB (for key entry)
<br>
<br>
Why can&#39;t I flatten 50% ? 80%  ?
<br>
<br>
It seems to be an ideal candidate for numeric percentage input (like tighten).
<br>
The input would ideally be a percent.
<br>
<br>
I think I&#39;ve checked in on this many times only to be disappointed.
<br>
<br>
<br> ]]></description>

			<!-- optional elements -->
			<author>feeds@yuku.com (ggaliens)</author>
			<guid isPermaLink="true">http://nendowingsmirai.yuku.com/topic/6649</guid>
			<pubDate>Mon, 09 Nov 2009 06:56:55 GMT</pubDate>
			<!-- extensions -->

		</item>
		<item>
			<title><![CDATA[ Default Axis ]]></title>
			<link>http://nendowingsmirai.yuku.com/topic/6646/t/Default-Axis.html</link>
			<description><![CDATA[ I would like to suggest the command &quot;Tools|Set Default Axis&quot;
<br>
could have an option to allow the user to define the default axis
<br>
without have to define the reference point.
<br>
tks for the attention. ]]></description>

			<!-- optional elements -->
			<author>feeds@yuku.com (Fonte Boa)</author>
			<guid isPermaLink="true">http://nendowingsmirai.yuku.com/topic/6646</guid>
			<pubDate>Mon, 09 Nov 2009 03:24:30 GMT</pubDate>
			<!-- extensions -->

		</item>
		<item>
			<title><![CDATA[ Loop Extension Grumble (Withdrawn) ... ]]></title>
			<link>http://nendowingsmirai.yuku.com/topic/6636/t/Loop-Extension-Grumble-Withdrawn-.html</link>
			<description><![CDATA[ <div id="refHTML"></div>This loop extension issue caught me off guard
<br>
when working on plugins. This video is
<br>
PURE Wing just loop extending. &quot;L&quot; key
<br>
and then selecting Loop after getting confused ...
<br>
<br>
<a target="_blank" href="http://www.manifoldlab.com/temp/pill-gripe-huff.html">http://www.manifoldlab.com/temp/pill-gripe-huff.html</a>
<br>
<br>
I&#39;m not 100% sure edge-loop extend should be selection limited
<br>
as the default. I don&#39;t know what the... ]]></description>

			<!-- optional elements -->
			<author>feeds@yuku.com (ggaliens)</author>
			<guid isPermaLink="true">http://nendowingsmirai.yuku.com/topic/6636</guid>
			<pubDate>Wed, 04 Nov 2009 08:04:17 GMT</pubDate>
			<!-- extensions -->

		</item>
		<item>
			<title><![CDATA[ Uv mapping and hard edges ]]></title>
			<link>http://nendowingsmirai.yuku.com/topic/6632/t/Uv-mapping-and-hard-edges.html</link>
			<description><![CDATA[ Auto UV by marking edges for cut makes the edges hard, so that they then show up in the output as a seam <img src="http://www.ezboard.com/images/emoticons/frown.gif"> (output -&gt; 3ds &gt; conv3ds = file.cx)
<br>
<br>
But - they don&#39;t display as hard in Wings, and the seam isn&#39;t visible <img src="http://www.ezboard.com/images/emoticons/frown.gif">
<br>
<br>
Also does this when using feature marking. Anybody got a workaround? ]]></description>

			<!-- optional elements -->
			<author>feeds@yuku.com (OXO)</author>
			<guid isPermaLink="true">http://nendowingsmirai.yuku.com/topic/6632</guid>
			<pubDate>Tue, 03 Nov 2009 01:34:37 GMT</pubDate>
			<!-- extensions -->

		</item>
		<item>
			<title><![CDATA[ VRadio  API Gripe ... ]]></title>
			<link>http://nendowingsmirai.yuku.com/topic/6629/t/VRadio-API-Gripe-.html</link>
			<description><![CDATA[ <div id="refHTML"></div>VRadio  API Gripe ...
<br>
<br>
I used a newline in the label for a vradio option. 
<br>
This seems to work ... but it writes over the text
<br>
from the second option (my radio group has extacly two choices).
<br>
<br>
Could we get the newline to force the second radio option to draw lower on the
<br>
screen. This would sure improve this GUI control.
<br>
<br>
<br> ]]></description>

			<!-- optional elements -->
			<author>feeds@yuku.com (ggaliens)</author>
			<guid isPermaLink="true">http://nendowingsmirai.yuku.com/topic/6629</guid>
			<pubDate>Sun, 01 Nov 2009 14:57:19 GMT</pubDate>
			<!-- extensions -->

		</item>
		<item>
			<title><![CDATA[ I don&#39;t understand &quot;D&quot; key ... Does anyone else ??? ]]></title>
			<link>http://nendowingsmirai.yuku.com/topic/6617/t/I-don-39-t-understand-quot-D-quot-key-Does-anyone-else-.html</link>
			<description><![CDATA[ <div id="refHTML"></div>I don&#39;t understand &quot;D&quot; key ... Does anyone else ???
<br>
<br>
It does not work with the Shapes Menu. And it certainly doesn&#39;t work with Tools Menu
<br>
Put On Ground.
<br>
<br>
Should it not work on any command that returns a new State ????
<br>
<br>
PLEASE ... if this could be extended to TOOL and SHAPES ... it would be an awesome
<br>
move in my book.  Anyone know why not ???
<br>
<br>
<br>
<br> ]]></description>

			<!-- optional elements -->
			<author>feeds@yuku.com (ggaliens)</author>
			<guid isPermaLink="true">http://nendowingsmirai.yuku.com/topic/6617</guid>
			<pubDate>Thu, 29 Oct 2009 07:55:53 GMT</pubDate>
			<!-- extensions -->

		</item>
		<item>
			<title><![CDATA[ BB ]]></title>
			<link>http://nendowingsmirai.yuku.com/topic/6608/t/BB.html</link>
			<description><![CDATA[ Why BB could be applied only to whole object?
<br>
If I have some selected vertex an I try to scale it to saved BB all object is scaled.
<br>
There is some situations that this possibility could be usefull.
<br> ]]></description>

			<!-- optional elements -->
			<author>feeds@yuku.com (Micheus)</author>
			<guid isPermaLink="true">http://nendowingsmirai.yuku.com/topic/6608</guid>
			<pubDate>Fri, 23 Oct 2009 12:37:34 GMT</pubDate>
			<!-- extensions -->

		</item>
		<item>
			<title><![CDATA[ Weld still does not work right at all when ... ]]></title>
			<link>http://nendowingsmirai.yuku.com/topic/6599/t/Weld-still-does-not-work-right-at-all-when-.html</link>
			<description><![CDATA[ <div id="refHTML"></div>Weld still does not work right at all when ...
<br>
<br>
Multiple adjacent faces are to be welded.
<br>
<br>
Well just breaks down.
<br>
<br>
It is easy to understand why this is the case ...
<br>
<br>
I think that the basic design of well is wrong when it comes to a user
<br>
wanting to weld faces ????
<br>
<br>
I mean ...shouldn&#39;t there be a WELD on contect menu when in face mode ???
<br>
This would look for two faces occupying the same position (vert by vert... ]]></description>

			<!-- optional elements -->
			<author>feeds@yuku.com (ggaliens)</author>
			<guid isPermaLink="true">http://nendowingsmirai.yuku.com/topic/6599</guid>
			<pubDate>Tue, 20 Oct 2009 12:30:01 GMT</pubDate>
			<!-- extensions -->

		</item>
		<item>
			<title><![CDATA[ why is weld in object mode menu? ]]></title>
			<link>http://nendowingsmirai.yuku.com/topic/6585/t/why-is-weld-in-object-mode-menu-.html</link>
			<description><![CDATA[ weld only works on faces, so why is it in the object mode menu?
<br> ]]></description>

			<!-- optional elements -->
			<author>feeds@yuku.com (arquebus)</author>
			<guid isPermaLink="true">http://nendowingsmirai.yuku.com/topic/6585</guid>
			<pubDate>Tue, 13 Oct 2009 10:47:41 GMT</pubDate>
			<!-- extensions -->

		</item>
		<item>
			<title><![CDATA[ Connect (Mode) leaves no selection. ]]></title>
			<link>http://nendowingsmirai.yuku.com/topic/6583/t/Connect-Mode-leaves-no-selection-.html</link>
			<description><![CDATA[ <div id="refHTML"></div>Connect (Mode) leaves no selection.
<br>
<br>
But if it could ... it definately should.
<br>
<br>
<br> ]]></description>

			<!-- optional elements -->
			<author>feeds@yuku.com (ggaliens)</author>
			<guid isPermaLink="true">http://nendowingsmirai.yuku.com/topic/6583</guid>
			<pubDate>Tue, 13 Oct 2009 05:47:18 GMT</pubDate>
			<!-- extensions -->

		</item>
		<item>
			<title><![CDATA[ UVmapping undo and camera ]]></title>
			<link>http://nendowingsmirai.yuku.com/topic/6577/t/UVmapping-undo-and-camera.html</link>
			<description><![CDATA[ Not really a gripe not really a grumble but 2 simple &#39;why&#39;:
<br>
why undos/redos are not separate, one stack for UVmapping one for modeling? maybe not possible but I just have the case today where it be great to keep change
in UV and not in object.
<br>
why camera setting not saved in UV editing? fov changed to 0,01 always return to 0.1 ]]></description>

			<!-- optional elements -->
			<author>feeds@yuku.com (ycarry)</author>
			<guid isPermaLink="true">http://nendowingsmirai.yuku.com/topic/6577</guid>
			<pubDate>Fri, 09 Oct 2009 02:03:20 GMT</pubDate>
			<!-- extensions -->

		</item>
		<item>
			<title><![CDATA[ edge display problems ]]></title>
			<link>http://nendowingsmirai.yuku.com/topic/6574/t/edge-display-problems.html</link>
			<description><![CDATA[ wings suddenly stopped displaying edges. They show if I point at them or select them but other wise nothing, it doesn&#39;t show hard edges ether. It&#39;s
made it so I can&#39;t do any work in wings. Any idea what I can do to fix it? ]]></description>

			<!-- optional elements -->
			<author>feeds@yuku.com (ethin)</author>
			<guid isPermaLink="true">http://nendowingsmirai.yuku.com/topic/6574</guid>
			<pubDate>Tue, 06 Oct 2009 22:41:56 GMT</pubDate>
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		</item>
		<item>
			<title><![CDATA[ Weld in vertex mode ]]></title>
			<link>http://nendowingsmirai.yuku.com/topic/6571/t/Weld-in-vertex-mode.html</link>
			<description><![CDATA[ Why I can&#39;t apply weld to more than two selected vertex?
<br>
<br>
...and, actually the procedure is: select first vertex; select weld in context menu; select the second vertex. (Am I right?)
<br>
but, when the it&#39;s overlapped is very dificult to select the second. In this case, select these two and use weld could be more easy.(imo)
<br> ]]></description>

			<!-- optional elements -->
			<author>feeds@yuku.com (Micheus)</author>
			<guid isPermaLink="true">http://nendowingsmirai.yuku.com/topic/6571</guid>
			<pubDate>Mon, 05 Oct 2009 09:07:51 GMT</pubDate>
			<!-- extensions -->

		</item>
		<item>
			<title><![CDATA[ Please make "D" Key work on Shapes Menu ]]></title>
			<link>http://nendowingsmirai.yuku.com/topic/6549/t/Please-make-D-Key-work-on-Shapes-Menu.html</link>
			<description><![CDATA[ <div id="refHTML"></div>Please make &quot;D&quot; Key work on Shapes Menu
<br>
<br>
... is there some reason why it should not  (grumble grumble).
<br>
<br>
I really need this for new work on plugins I&#39;m doing.
<br>
<br>
<br> ]]></description>

			<!-- optional elements -->
			<author>feeds@yuku.com (ggaliens)</author>
			<guid isPermaLink="true">http://nendowingsmirai.yuku.com/topic/6549</guid>
			<pubDate>Wed, 30 Sep 2009 15:34:46 GMT</pubDate>
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		</item>
		<item>
			<title><![CDATA[ Tools/Align Grumble ... ]]></title>
			<link>http://nendowingsmirai.yuku.com/topic/6544/t/Tools-Align-Grumble-.html</link>
			<description><![CDATA[ <div id="refHTML"></div>Tools/Align Grumble ...
<br>
<br>
It SEEMS like this only work with objects ...
<br>
yet there is no status bar hint (nothing) for any
<br>
of the Tools/Align options.
<br>
<br>
They are accessible to verts, faces and edges so probably
<br>
should be some kind of transform available in those modes ???
<br>
<br>
<br> ]]></description>

			<!-- optional elements -->
			<author>feeds@yuku.com (ggaliens)</author>
			<guid isPermaLink="true">http://nendowingsmirai.yuku.com/topic/6544</guid>
			<pubDate>Sun, 27 Sep 2009 07:07:55 GMT</pubDate>
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		</item>
		<item>
			<title><![CDATA[ Small Bevel Problem ]]></title>
			<link>http://nendowingsmirai.yuku.com/topic/6493/t/Small-Bevel-Problem.html</link>
			<description><![CDATA[ create an object like this
<br>
<a target="_blank" href="http://s112.photobucket.com/albums/n187/SpacemanSpiff77/?action=view&amp;current=bevel1.jpg"><img src="http://i112.photobucket.com/albums/n187/SpacemanSpiff77/th_bevel1.jpg" alt="image"></a>
<br>
<br>
select top edges
<br>
<a target="_blank" href="http://s112.photobucket.com/albums/n187/SpacemanSpiff77/?action=view&amp;current=bevel2.jpg"><img src="http://i112.photobucket.com/albums/n187/SpacemanSpiff77/th_bevel2.jpg" alt="image"></a>... ]]></description>

			<!-- optional elements -->
			<author>feeds@yuku.com (spacemanspiff7)</author>
			<guid isPermaLink="true">http://nendowingsmirai.yuku.com/topic/6493</guid>
			<pubDate>Thu, 03 Sep 2009 16:06:24 GMT</pubDate>
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		</item>
		<item>
			<title><![CDATA[ An Interesting fix ]]></title>
			<link>http://nendowingsmirai.yuku.com/topic/6445/t/An-Interesting-fix.html</link>
			<description><![CDATA[ <p>This issue has annoyed me for years now watch the video clip link.</p>

<p><u><a target="_blank" href="http://www.youtube.com/watch?v=8-eRcM0G48g"><font color="#800080">http://www.youtube.com/watch?v=8-eRcM0G48g</font></a></u><a href="http://www.youtube.com/watch?v=8-eRcM0G48g"></a></p>

<p>Yes I have known of this workaround for years too, I have seen others ask this
<br>
question on various forums yet seen their question unanswered.
<br>
So I made this video.
<br>
 
<br>
It is... ]]></description>

			<!-- optional elements -->
			<author>feeds@yuku.com (gldfira)</author>
			<guid isPermaLink="true">http://nendowingsmirai.yuku.com/topic/6445</guid>
			<pubDate>Sat, 08 Aug 2009 17:14:41 GMT</pubDate>
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		</item>
		<item>
			<title><![CDATA[ Why does extrude normal setup take so long ???? ]]></title>
			<link>http://nendowingsmirai.yuku.com/topic/6428/t/Why-does-extrude-normal-setup-take-so-long-.html</link>
			<description><![CDATA[ Why does extrude normal setup take so long ????
<br>
<br>
I&#39;m just curious. My heart says maybe there could
<br>
be a missing optimization as the &quot;PROBLEM SIZES&quot;
<br>
that I&#39;m woking on do not seem that &quot;LARGE&quot;.
<br>
<br>
Make a sphere ... subdivide a few times, maybe 3 times.
<br>
<br>
Make some face patterns on surface (See my Shift Quads Video).
<br>
<br>
Then do extrude ... there is a very long setup time for extrude before
<br>
the system is ready to actually... ]]></description>

			<!-- optional elements -->
			<author>feeds@yuku.com (ggaliens)</author>
			<guid isPermaLink="true">http://nendowingsmirai.yuku.com/topic/6428</guid>
			<pubDate>Sun, 02 Aug 2009 04:19:31 GMT</pubDate>
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		</item>
		<item>
			<title><![CDATA[ OpenGL render unavailable in recent devel versions ]]></title>
			<link>http://nendowingsmirai.yuku.com/topic/6415/t/OpenGL-render-unavailable-in-recent-devel-versions.html</link>
			<description><![CDATA[ I&#39;m a long-time Wings user. In fact, it&#39;s the first 3d modeling program I with an interface I could use and understand. I only recently started using
the development releases, because I noticed certain features I had wanted for a long time (e.g. the AO filter (which I&#39;ve still yet to get a hang of, btw))
were in the dev versions.
<br>
<br>
Anyway, I&#39;m disappointed that there&#39;s no OpenGL render option in any of the recent development versions I&#39;ve tried out. There are... ]]></description>

			<!-- optional elements -->
			<author>feeds@yuku.com (Aardwolf)</author>
			<guid isPermaLink="true">http://nendowingsmirai.yuku.com/topic/6415</guid>
			<pubDate>Tue, 28 Jul 2009 18:07:23 GMT</pubDate>
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		</item>
		<item>
			<title><![CDATA[ Are Default Commands still needed since we can Hotkey Rmb and Mmb tool options? ]]></title>
			<link>http://nendowingsmirai.yuku.com/topic/6394/t/-Default-Commands--needed----Hotkey-Rmb--Mmb-tool-options-.html</link>
			<description><![CDATA[ The only case I can think of is to set up a tool using the magnet option.
<br>
<br>
And if this is the only case maybe something else should be done to access magnet options via hotkeys.
<br> ]]></description>

			<!-- optional elements -->
			<author>feeds@yuku.com (optigon)</author>
			<guid isPermaLink="true">http://nendowingsmirai.yuku.com/topic/6394</guid>
			<pubDate>Sat, 18 Jul 2009 17:10:26 GMT</pubDate>
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