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        <title>Archive-2 (General Forum)</title>
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		<item>
			<title><![CDATA[ possible error in obj export ]]></title>
			<link>http://nendowingsmirai.yuku.com/topic/4493/t/possible-error-in-obj-export.html</link>
			<description><![CDATA[ Hi there,<br>The normals in the .OBJ file generated by the OBJ export in Wings are not of unit length.<br><br>I've never had an issue before with OBJ files from other applications, and was wondering if the Wings exporter is correct and if the OBJ specification allows for the normals to be any length?<br><br>Or, if Wings needs to normalize the normals before writing them.<br><br>I had to add a normal normalizer to my OBJ file loader...<br><br>- nick ]]></description>

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			<author>feeds@yuku.com (meshula)</author>
			<guid isPermaLink="true">http://nendowingsmirai.yuku.com/topic/4493</guid>
			<pubDate>Wed, 08 May 2002 12:09:22 GMT</pubDate>
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			<title><![CDATA[ Wings3D installator doesn't find Erlang/OTP ]]></title>
			<link>http://nendowingsmirai.yuku.com/topic/4492/t/Wings3D-installator-doesn-t-find-Erlang-OTP.html</link>
			<description><![CDATA[ Hi, my problem starts when I try to install wings3d, I HAVE installed erlang before this, but when I start the wings3d installation afterwards it doesn't recognice the erlang installation. Im running a standard win 98 2:nd ed.<br>Anyone with a tip?<br>Yours John L ]]></description>

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			<author>feeds@yuku.com (dr johnl)</author>
			<guid isPermaLink="true">http://nendowingsmirai.yuku.com/topic/4492</guid>
			<pubDate>Mon, 06 May 2002 22:33:38 GMT</pubDate>
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			<title><![CDATA[ Warning for all Gozilla users UPDATED ]]></title>
			<link>http://nendowingsmirai.yuku.com/topic/4507/t/Warning-for-all-Gozilla-users-UPDATED.html</link>
			<description><![CDATA[ It seems that Sourceforge is has been updated and is now completely incompatible with GoZilla... You will need to use ALT + Click (bypass GoZilla) to download wings successufully. ]]></description>

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			<author>feeds@yuku.com (KayosIII)</author>
			<guid isPermaLink="true">http://nendowingsmirai.yuku.com/topic/4507</guid>
			<pubDate>Mon, 06 May 2002 17:00:04 GMT</pubDate>
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			<title><![CDATA[ Vectors and Lift.. ]]></title>
			<link>http://nendowingsmirai.yuku.com/topic/4508/t/Vectors-and-Lift-.html</link>
			<description><![CDATA[ I can't seem to find the lift command anymore, where does it resides ?<br><br>And I still not get what the bounding box does , and what vectors mean in wings3d ? <br>Can someone explain ?<br><br> ]]></description>

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			<author>feeds@yuku.com (TheChalker)</author>
			<guid isPermaLink="true">http://nendowingsmirai.yuku.com/topic/4508</guid>
			<pubDate>Mon, 06 May 2002 13:25:18 GMT</pubDate>
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			<title><![CDATA[ Bjorn: Download link not working??? ]]></title>
			<link>http://nendowingsmirai.yuku.com/topic/4498/t/Bjorn-Download-link-not-working-.html</link>
			<description><![CDATA[ Just letting you know (404) file not there ]]></description>

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			<author>feeds@yuku.com (KayosIII)</author>
			<guid isPermaLink="true">http://nendowingsmirai.yuku.com/topic/4498</guid>
			<pubDate>Mon, 06 May 2002 03:58:14 GMT</pubDate>
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			<title><![CDATA[ Wings 0.94.03 is released ]]></title>
			<link>http://nendowingsmirai.yuku.com/topic/4494/t/Wings-0-94-03-is-released.html</link>
			<description><![CDATA[ This release does not contain all changes I had planned. The material handling is rewritten under the hood, but there are no user-visible changes in the material handling.<br><br>On the other, this release contains a lot that I did not plan, but I added because I got inspired.<br><br>I remind you that Wings is beta software. As this release contains many internal and external changes, be careful if you are using Wings for any critical tasks.<br><br>If there turns out to be any... ]]></description>

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			<author>feeds@yuku.com (bjorng)</author>
			<guid isPermaLink="true">http://nendowingsmirai.yuku.com/topic/4494</guid>
			<pubDate>Sun, 05 May 2002 23:45:11 GMT</pubDate>
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			<title><![CDATA[ upgrading erlang.... ]]></title>
			<link>http://nendowingsmirai.yuku.com/topic/4504/t/upgrading-erlang-.html</link>
			<description><![CDATA[ Is there going to be any benefits to downloading the newer version of erlang once the new wings release is out?  Will it give any spead increases or will wings be using any new erlang related features? ]]></description>

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			<author>feeds@yuku.com (DrAdamDinosaur)</author>
			<guid isPermaLink="true">http://nendowingsmirai.yuku.com/topic/4504</guid>
			<pubDate>Sun, 05 May 2002 22:34:01 GMT</pubDate>
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			<title><![CDATA[ I can't work out how to get Wings installed ]]></title>
			<link>http://nendowingsmirai.yuku.com/topic/4505/t/I-can-t-work-out-how-to-get-Wings-installed.html</link>
			<description><![CDATA[ I installed that erlang thing on my computer. When I run the Wings3D installer though, it says it can't find Erlan/OTP. I haven't got a clue what I'm doing wrong... ]]></description>

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			<author>feeds@yuku.com (RoboLink2000)</author>
			<guid isPermaLink="true">http://nendowingsmirai.yuku.com/topic/4505</guid>
			<pubDate>Sun, 05 May 2002 13:02:16 GMT</pubDate>
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			<title><![CDATA[ bug - no selection box ]]></title>
			<link>http://nendowingsmirai.yuku.com/topic/4503/t/bug-no-selection-box.html</link>
			<description><![CDATA[ just like the title says I cant see the selection box when I select multiple objects ]]></description>

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			<author>feeds@yuku.com (shahar2k)</author>
			<guid isPermaLink="true">http://nendowingsmirai.yuku.com/topic/4503</guid>
			<pubDate>Sat, 04 May 2002 22:28:56 GMT</pubDate>
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			<title><![CDATA[ Are partial ports feasable? ]]></title>
			<link>http://nendowingsmirai.yuku.com/topic/4495/t/Are-partial-ports-feasable-.html</link>
			<description><![CDATA[ A C++ port of Wings3D would be great, but obviously no one is going to touch it when the changes are so dynamic. <br><br>But is it possible for cpu intensive parts of the code that are maybe a bit more stable (change wise) to be written in C++ to give Wings that 'Nendo speed'.<br><br>I'm not a programmer, so that's why I'm asking.......... ]]></description>

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			<author>feeds@yuku.com (scratchy7)</author>
			<guid isPermaLink="true">http://nendowingsmirai.yuku.com/topic/4495</guid>
			<pubDate>Sat, 04 May 2002 06:37:33 GMT</pubDate>
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			<title><![CDATA[ Secondary selection mode change ]]></title>
			<link>http://nendowingsmirai.yuku.com/topic/4499/t/Secondary-selection-mode-change.html</link>
			<description><![CDATA[ Inspired by PuzzledPaul's idea in Gripes &amp; Grumbles, I have now changed how you exit the secondary mode (a.k.a. vector selection mode).<br><br>To exit and execute the command, simply right-click. If you need to go ahead to select a point (for instance, after the axis selection for the Rotate command) or Magnet, hold the Alt key while right-clicking.<br><br>Sorry for the re-learning I am causing, but the new way really feels better after having tried it for a while.<br><br>(For users of... ]]></description>

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			<author>feeds@yuku.com (bjorng)</author>
			<guid isPermaLink="true">http://nendowingsmirai.yuku.com/topic/4499</guid>
			<pubDate>Fri, 03 May 2002 11:04:29 GMT</pubDate>
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			<title><![CDATA[ error in smooth view ]]></title>
			<link>http://nendowingsmirai.yuku.com/topic/4502/t/error-in-smooth-view.html</link>
			<description><![CDATA[ I noticed an error in the smooth view.  When in smooth view mode, and with the entire object selected, some polygons don't appear selected.  Here's a screenshot:<br><br><!--EZCODE IMAGE START--><img src="http://www.contrib.andrew.cmu.edu/usr/jhocking/view.jpg"><!--EZCODE IMAGE END--><br><br>Note that I'm pretty certain the model is flawless.  I tried Cleanup, and even ran &quot;STL Check&quot; in 3D Studio Max to be sure.  Plus, the model smooths correctly, my normal litmus test.<br><br>Note... ]]></description>

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			<author>feeds@yuku.com (jhocking)</author>
			<guid isPermaLink="true">http://nendowingsmirai.yuku.com/topic/4502</guid>
			<pubDate>Fri, 03 May 2002 10:00:57 GMT</pubDate>
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			<title><![CDATA[ Corrupting files? ]]></title>
			<link>http://nendowingsmirai.yuku.com/topic/4506/t/Corrupting-files-.html</link>
			<description><![CDATA[ This has happened several times now:<br><br>I'll make a model, then after loading and saving it a bunch of times (for corrections and etc.), Wings will create an error if I try to load it again, thus forcing me to start over.<br><br>The dump is as follows:<br>Dump written 2002-5-3_10-43<br>Crashed in:<br>{crash,{function_clause,[{wings_ff_wings,<br>                             import_edge,<br>                             [6568,<br>                              {edge,undefined,<br>... ]]></description>

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			<author>feeds@yuku.com (Firestar007)</author>
			<guid isPermaLink="true">http://nendowingsmirai.yuku.com/topic/4506</guid>
			<pubDate>Fri, 03 May 2002 07:47:24 GMT</pubDate>
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			<title><![CDATA[ Icon ]]></title>
			<link>http://nendowingsmirai.yuku.com/topic/4497/t/Icon.html</link>
			<description><![CDATA[ Just for fun I made a new Icon for wings..<br>It's not totally different , its a more stylish remake of the wings bjorn made...<br><br><!--EZCODE IMAGE START--><img src="http://www.rosss.dds.nl/bbposts/iconscreenshot.gif"><!--EZCODE IMAGE END--><br><br>And here is the icon :<br><!--EZCODE LINK START--><a href="http://www.rosss.dds.nl/bbposts/wings.ico">wingsicon</a><!--EZCODE LINK END--><br><br> ]]></description>

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			<author>feeds@yuku.com (TheChalker)</author>
			<guid isPermaLink="true">http://nendowingsmirai.yuku.com/topic/4497</guid>
			<pubDate>Fri, 03 May 2002 05:31:59 GMT</pubDate>
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			<title><![CDATA[ zoom bug ? ]]></title>
			<link>http://nendowingsmirai.yuku.com/topic/4496/t/zoom-bug-.html</link>
			<description><![CDATA[ I managed to import this head from a poser model ( 'poser 3' ) by saving it as 'wavefront' converting it to '3ds' and then import it with wings...<br><br>However, I wanted to modify the head, but when I zoom in closer the model starts showing gaps :<br><br><!--EZCODE IMAGE START--><img src="http://www.rosss.dds.nl/bbposts/zoombug.gif"><!--EZCODE IMAGE END--><br><br>Is something wrong with the model ?<br><br><!--EZCODE LINK START--><a... ]]></description>

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			<author>feeds@yuku.com (TheChalker)</author>
			<guid isPermaLink="true">http://nendowingsmirai.yuku.com/topic/4496</guid>
			<pubDate>Thu, 02 May 2002 11:51:39 GMT</pubDate>
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			<title><![CDATA[ Rotation around selected ]]></title>
			<link>http://nendowingsmirai.yuku.com/topic/4511/t/Rotation-around-selected.html</link>
			<description><![CDATA[ If it is allready implemented how do I do it? (rotate around selected) If not, I would really like to see this soon. :) ]]></description>

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			<author>feeds@yuku.com (thedaemon)</author>
			<guid isPermaLink="true">http://nendowingsmirai.yuku.com/topic/4511</guid>
			<pubDate>Wed, 01 May 2002 20:27:17 GMT</pubDate>
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			<title><![CDATA[ POV-Ray export? ]]></title>
			<link>http://nendowingsmirai.yuku.com/topic/4500/t/POV-Ray-export-.html</link>
			<description><![CDATA[ I thought I read somewhere about a POV-Ray export plugin for Wings. Does something like this exist, and if so, where can I find it?<br><br>Thanks,<br>Firestar007 ]]></description>

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			<author>feeds@yuku.com (Firestar007)</author>
			<guid isPermaLink="true">http://nendowingsmirai.yuku.com/topic/4500</guid>
			<pubDate>Wed, 01 May 2002 07:30:33 GMT</pubDate>
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			<title><![CDATA[ speedup suggestion ]]></title>
			<link>http://nendowingsmirai.yuku.com/topic/4509/t/speedup-suggestion.html</link>
			<description><![CDATA[ When I work on a heavy model, I usually split off things like feet to tweak them and bridge connect them later. This vastly improves speed when tweaking and smoothing.<br><br>My suggestion: a hide command that works like this:<br><br>I select the area (faces) I want to work on - I click hide - the rest of the model is hidden the same way as if I had done a select inverse to select the rest and then as dissolve faces. the border edges are temporarily set to hard to have a nice smoothed... ]]></description>

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			<author>feeds@yuku.com (ecnambul)</author>
			<guid isPermaLink="true">http://nendowingsmirai.yuku.com/topic/4509</guid>
			<pubDate>Wed, 01 May 2002 03:17:55 GMT</pubDate>
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			<title><![CDATA[ Turing mode ]]></title>
			<link>http://nendowingsmirai.yuku.com/topic/4510/t/Turing-mode.html</link>
			<description><![CDATA[ <br>The majority of my models have complex interiors; the inside consumes more than 70% of the total work. Wings3d is much better at moving about inside a model than Nendo by far. <br><br>Unfortunately, roaming within, scrutinizing for errors and omissions, is prone to create unintended and unnoticed errors, by the act itself. Its all too easy to unwittingly select and move vertex or polygon, if unnoticed, may ruin hours of tedious work.<br><br>I wonder if it would be difficult to add a... ]]></description>

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			<author>feeds@yuku.com (Garboard )</author>
			<guid isPermaLink="true">http://nendowingsmirai.yuku.com/topic/4510</guid>
			<pubDate>Tue, 30 Apr 2002 21:47:55 GMT</pubDate>
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			<title><![CDATA[ User Manual ]]></title>
			<link>http://nendowingsmirai.yuku.com/topic/4487/t/User-Manual.html</link>
			<description><![CDATA[ Hi:<br>Any Update on when the UM will be posted.<br><br>Thanks ]]></description>

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			<author>feeds@yuku.com (jdelgado)</author>
			<guid isPermaLink="true">http://nendowingsmirai.yuku.com/topic/4487</guid>
			<pubDate>Tue, 30 Apr 2002 14:32:17 GMT</pubDate>
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